#ifndef FILE_HumanPlayer_H
#define FILE_HumanPlayer_H

#include "Player.h"

class HumanPlayer : public Player{
public:
	HumanPlayer(int offsetX,int offsetY,int caseSize);
	virtual GameInput play(const GameEngine& ge);
private:
	position_t get_position_from_pixels(int x, int y);
	int offsetX, offsetY;
	int caseSize;
};

#endif // FILE_HumanPlayer_H
